Theatre of War 2 Kursk 1943 v1.3.1 Update-SKIDROW
Theatre of War 2: Kursk 1943, the historically accurate and detailed real-time tactical war game, welcomes military history fans to the battle which gave the Red Army the strategic initiative for the rest of the war. The new project in the award-winning Theatre of War series depicts the initial (defensive) stage of the Kursk battle. Assuming the role of either the Russian or German battle group commander, acting under direct orders of division commanders Ivan Chistyakov or Valter Hoernlein, players will control their troops in historical scenarios on precisely reconstructed authentic battlefields.
New content:
* 5 new maps for multiplayer/skirmish and mission generator
* 10 units added:
* USSR: T-34-85 and IS-2 tanks, SU-85 and SU-100 tank destroyers, ISU-152 assault gun
* Germany: Pz. VIB “Tiger II” tank, “Brummbar” assault gun,Jagdpanzer 38t “Hetzer”, “Elefant” and “Jagdpanther” tank destroyers.
Bugs fixed:
* Infantry now takes damage in hand-to-hand combat properly
* Several AI bugs fixed (repeated rapid stance change, infantry not looking in the direction prescribed with the “Defend’ button, rare freeze while mounting a vehicle, aiming while in a trench, facing rearwards after completing a move forward command and more)
* Multiplayer routines improved
* Re-calling an artillery strike doesn’t require victory points
* The dead end in the first German mission has been fixed (it occured when player eliminated all Russian troops before the counterattack)
* Passability corrected on some maps
* Interrupted vehicle engine sounds fixed
* Molotov cocktail fire effect now linked to the impact point
* Molotov cocktails are now effective against open-topped and unarmored vehicles only
* Users are now able to fine-tune the bogging down probability
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